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Underdog controller is a game console controller that can be operated using only two fingers, summing up all 14 buttons and joysticks that are usually found on controllers to only 2 joysticks to help children with hand disabilities play normally.
Within this project, I got to experience and use the design process of human-centered design, through interviews and observations my design challenge appeared as 'Help create a controller for children with physical mobility disabilities to use with one hand and enjoy traditional games competently'.
Prototype 1 | First Draft
Prototype 2 | Experimentation
Final Prototype | Ergonomics
The first prototypes were the building ground, as I started with a mouse-shaped object, I moved to something to feel comfortable in the hand with angular Joysticks. Through angles I found that the best way for the thumb to rest is horizontally, thus making the second generation something to use with your index finger and thumb.
Summing up the 14 buttons and joysticks into 2 would help both adults and children with mobility issues. A mess of cables and big ugly controllers will no longer be needed to enjoy something as simple as a game.Â
The way this works is through categorising sections on a traditional controller, choosing a section with one joystick, and then choosing a button within that section with the other.
Drawings by Lujain Abdulqader
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